// main.qml import QtQuick import QtQuick.Controls ApplicationWindow { visible: true width: 800 height: 480 title: "Clockz" property string currTime: "00:00:00" property string onTouchPressed: "Left area not pressed" Rectangle { anchors.fill: parent Image { anchors.fill: parent source: "/home/death916/code/python/pyside/images/background.png" fillMode: Image.PreserveAspectCrop } // Left touch area MouseArea { anchors.left: parent.left width: 70 height: parent.height // Full height // Header text inside the MouseArea Text { anchors.top: parent.top width: parent.width height: 30 text: "Scores" font.pixelSize: 20 color: "white" horizontalAlignment: Text.AlignHCenter verticalAlignment: Text.AlignVCenter } onClicked: { console.log("Left area pressed!") onTouchPressed = "Left area pressed" } } // Colored rectangle to indicate the active area Rectangle { anchors.left: parent.left width: 70 height: parent.height color: Qt.rgba(0, 0, 1, 0.3) // Slightly opaque blue } // Display the message on the screen Text { anchors.centerIn: parent text: onTouchPressed font.pixelSize: 20 color: "white" } // Weather box Rectangle { width: parent.width * 1 / 3 // 1/3 of the parent width height: parent.height * 1 / 3 // 1/3 of the parent height color: Qt.rgba(0, 0, 1, 0.5) // Semi-transparent blue anchors.centerIn: parent // Text "Weather" at the top Text { anchors.top: parent.top width: parent.width * 1 / 3 height: 30 text: "Weather" font.pixelSize: 20 color: "white" horizontalAlignment: Text.AlignHCenter verticalAlignment: Text.AlignVCenter } Image { anchors.fill: parent source: "/home/death916/code/python/deathclock/sacramento_weather_map.png" fillMode: Image.fill } // Additional weather content can be added here } // Clock container Rectangle { x: 300 y: 1 width: time.implicitWidth + 20 // Adjusted width based on the text size height: time.implicitHeight + 20 // Adjusted height based on the text size border.color: "gray" color: "transparent" Text { id: time text: currTime font.pixelSize: 20 color: "black" horizontalAlignment: Text.AlignHCenter } } // ... Additional UI elements as needed ... } }