deleted that doing manually

This commit is contained in:
Death916 2025-04-21 03:34:40 -07:00
parent 92ed012c4d
commit aba3a7b641
5 changed files with 90 additions and 170 deletions

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assets/favicon.ico Normal file

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assets/styles.css Normal file
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/* assets/styles.css */
/* Basic ticker styling */
.ticker-wrap {
width: 100%;
overflow: hidden;
background-color: #f0f0f0; /* Light background for visibility */
padding: 10px 0;
margin-top: 20px;
border-top: 1px solid #ccc;
border-bottom: 1px solid #ccc;
}
.ticker-move {
/* Animation properties will be set dynamically via style prop */
display: inline-block;
white-space: nowrap;
padding-right: 100%; /* Ensures the loop effect */
animation-name: ticker;
animation-timing-function: linear;
animation-iteration-count: infinite;
}
/* The animation */
@keyframes ticker {
0% {
transform: translateX(0);
}
100% {
/* Translate left by the width of the text */
/* The actual value is set dynamically if possible, otherwise estimate */
transform: translateX(-100%); /* Simplified fallback */
}
}
/* Style for individual news items if needed */
.news-item {
margin: 0 15px; /* Spacing between items */
font-size: 1em;
}
/* Styling for score boxes */
.score-container {
display: flex;
flex-direction: column; /* Stack games vertically */
gap: 8px; /* Space between score boxes */
align-items: center; /* Center boxes if container is wider */
}
.score-box {
border: 1px solid #ddd;
padding: 8px 12px;
border-radius: 4px;
background-color: #f9f9f9;
min-width: 200px; /* Ensure minimum width */
text-align: center;
}
.game-score {
font-weight: bold;
font-size: 1.1em;
display: block; /* Put score on its own line */
margin-bottom: 4px;
}
.game-period, .game-status {
font-size: 0.9em;
color: #555;
display: block; /* Put status on its own line */
}
/* Make MLB scores display in columns if desired */
.mlb-score-container {
display: block; /* Override flex */
column-count: 2;
column-gap: 15px;
padding: 0 10px; /* Add some padding */
}
/* Ensure MLB boxes break correctly */
.mlb-score-container .score-box {
display: inline-block; /* Necessary for column break */
width: 95%; /* Adjust width as needed */
margin-bottom: 10px; /* Space below items in columns */
break-inside: avoid-column; /* Try to prevent breaking inside a box */
}

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deathclock/deathclock.py Normal file
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main.qml
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// main.qml
import QtQuick
import QtQuick.Controls
ApplicationWindow {
visible: true
width: 800
height: 480
title: "Clockz"
property string currTime: "00:00:00"
property string onTouchPressed: "Left area not pressed"
Rectangle {
anchors.fill: parent
Image {
anchors.fill: parent
source: "/home/death916/code/python/pyside/images/background.png"
fillMode: Image.PreserveAspectCrop
}
// Left touch area
MouseArea {
id : scoreArea
anchors.left: parent.left
width: 70
height: parent.height // Full height
// Header text inside the MouseArea
Text {
anchors.top: parent.top
width: parent.width
height: 30
text: "Scores"
font.pixelSize: 20
color: "white"
horizontalAlignment: Text.AlignHCenter
verticalAlignment: Text.AlignVCenter
}
onClicked: {
console.log("Left area pressed!")
onTouchPressed = "Left area pressed"
}
}
// Colored rectangle to indicate the active area
Rectangle {
anchors.left: parent.left
width: 70
height: parent.height - newsArea.height // Full height
color: Qt.rgba(0, 0, 1, 0.3) // Slightly opaque blue
}
// Display the message on the screen
Text {
anchors.centerIn: parent
text: onTouchPressed
font.pixelSize: 20
color: "white"
}
// Weather box
Rectangle {
width: parent.width * 1 / 3 // 1/3 of the parent width
height: parent.height * 1 / 3 // 1/3 of the parent height
color: Qt.rgba(0, 0, 1, 0.5) // Semi-transparent blue
anchors.centerIn: parent
// Text "Weather" at the top
Text {
anchors.top: parent.top
width: parent.width * 1 / 3
height: 30
text: "Weather"
font.pixelSize: 20
color: "white"
horizontalAlignment: Text.AlignHCenter
verticalAlignment: Text.AlignVCenter
}
Image {
anchors.fill: parent
source: weatherMapPath
//fillMode: Image.fill // Fill the entire area // Uncomment this line to fill the entire area
}
// Additional weather content can be added here
}
// Clock container
Rectangle {
x: 300
y: 1
width: time.implicitWidth + 20 // Adjusted width based on the text size
height: time.implicitHeight + 20 // Adjusted height based on the text size
border.color: "gray"
color: "transparent"
Text {
id: time
text: currTime
font.pixelSize: 20
color: "black"
horizontalAlignment: Text.AlignHCenter
}
}
//bottom news scroll area
Rectangle {
id: newsArea
width: parent.width
height: parent.height * 1 / 6
color: Qt.rgba(0, 0, 1, 0.5) // Semi-transparent blue
anchors.bottom: parent.bottom
anchors.left: parent.left
// Text "News" at the top
Text {
id: newsHeader
anchors.top: parent.top
width: parent.width
height: 30
text: "News"
font.pixelSize: 20
color: "white"
horizontalAlignment: Text.AlignHCenter
verticalAlignment: Text.AlignVCenter
}
Text {
id: newsText
text: news
font.pixelSize: 15
color: "white"
horizontalAlignment: Text.AlignHCenter
verticalAlignment: Text.AlignVCenter
x: parent.width
anchors.top: newsHeader.bottom
SequentialAnimation on x {
loops: Animation.Infinite
running: true
PropertyAnimation {
from: parent.width
to: -newsText.width
duration: 2000000 // 10 seconds (in milliseconds)
}
}
}
Timer {
id: newsTimer
interval: 300005// 10 minutes
running: true
repeat: true
onTriggered: {
newsText.text = news // Update the news text
}
}
}
// ... Additional UI elements as needed ...
}
}

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rxconfig.py Normal file
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import reflex as rx
config = rx.Config(
app_name="deathclock",
)